The immediate goal is to finish migrating all WorldMap specific functionality into the latest version of GeoNode and replace the current WorldMap code hosted on Massachusettes Open Cloud with the new version.  Once this is completed in Fall of 2018 we expect work on the WorldMap system to level out, with additional enhancements coming from the broader community and as funding becomes available.

If you have questions about what WorldMap can do now or could do in the future, please write us at  If you are interested in the nitty gritty details of current work, take a look at our current GitHub sprint schedule here:

Also be sure to check out the main GeoNode site  Since WorldMap is now part of GeoNode, all information here applies to WorldMap